Sonic the Hedgehog: Megadriven

Sonic the Hedgehog: Megadriven

HTML5|Mouse / Keyboard|Browser

How to Play Sonic the Hedgehog: Megadriven

To play Sonic the Hedgehog: Megadriven, simply wait for the game to load and follow the on-screen instructions. Most games on Tilted.rip use either your Mouse for navigation and action, or the WASD / Arrow Keys for movement.

If the game requires specific controls, they will usually be displayed in the game menu or during the first levels. You can use the Fullscreen button to get the best experience.

A new mod/hack of Sonic named Megadriven demo 3 is here! Now with 5 acts. Credits TheDarkParadox and Darkex for creating the base Pronic maked the title screen logo Classic Sonic Sprites by cartoonsanimate22 Modern Sonic by Spiritmaster Sunset Coast, Destroyed Castle, Robotnikland and Level Completed music by Mr. Joker 27 Invincibility music by Dafter SMPS (also called Chron D) Level Desings by Darkex, Super Sonic 321, Mr Joker 27 and Genesis blast the wowolf Level art by Super Sonic 321 Beta testing by Mario64503, TheDarkParadox, saan1ty (he played the xmas demo on real hardware), AXEL and Mr Joker 27 and Blacky Gaming for uploading this build to YouTube Dewmer Dewar for his Double Jump code (from Sonic Overloaded with the permisions of AXEL) The Super Peel-Out and the Metallic Gadget assets are from the “SCD Art Test” Open-Source disasm of LuigiXhero Rings physics, title screen modifications, no speedcap, spindash, and more stuff like that are from the SSRG/SonicRetro/MDDC tutorials MegaPCM Sound Driver by vladikcomper (thanks Dewar for port it to Github disasm) HUD by Super Sonic 321 In memory of TheDarkParadox