FF6: Return of the Dark Sorcerer

FF6: Return of the Dark Sorcerer

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How to Play FF6: Return of the Dark Sorcerer

To play FF6: Return of the Dark Sorcerer, simply wait for the game to load and follow the on-screen instructions. Most games on Tilted.rip use either your Mouse for navigation and action, or the WASD / Arrow Keys for movement.

If the game requires specific controls, they will usually be displayed in the game menu or during the first levels. You can use the Fullscreen button to get the best experience.

Return of the Dark Sorcerer is an incredibly large fan-made Final Fantasy 6 modification that’s been in development since around 2010. It has had quite a few different hands on to get it to where it is today. Many aspects have been meticulously worked on by the same dedicated group of people since the last release almost two years ago, such as: sprites (character, monster/esper, and NPCs), character portraits, events, coding & gameplay changes, music, dialog, balancing, and bug fixes. Return of the Dark Sorcerer version 2. Features: – New cast of characters with customized move sets. – New and customized events. – A whole new musical soundtrack. – New WoB and WoR overworld maps. – Difficulty selection. – Music player. – A font change in config menu. – New dialog script. – Major original bugs fixed, many of the lesser ones as well. – WoB Colosseum added. – Soul Shrine boss medly event. – Longer Esper & Spell names. – Natural stat growth. – Stat raising items, ala Chrono Trigger & FFIV. – Character class names. – More Rare items, with uses. – More Item icons. – Increased game difficulty. – Removed Level Averaging. – Removed Magicite level-up bonuses. – Different skills like Magic, Tools, Item etc. all take different time before initiating. – New Game + event. – New and customized maps. – A hundred or so added treasures. – Lowered monster encounter rate. – Music plays uninterrupted (no battle music) in most non-overworld areas. – The 7 dragons replaced with Lord Envoy’s FFVI Advance Monsters Den counterparts. – Super bosses. – Imported BRR’s (instrument samples) from other games. – New monsters and bosses. (Sprites, battle scripts, stats) – Unique NPC sprites, and some very interesting characters. – Custom character portraits. – New spells and custom spell animations, as well as weapon graphics. – Hold “B” to sprint. – High MP costing Spells, and a fixed MP digit in the menu to compensate. – Near Fatal Status is changed to 1/4 HP from 1/8, to encourage more Desperation Attacks; – Desperation Attacks is not limited to just once per battle per character. – New equipment and Relics. – All items have descriptions. Credits Contributor Type of contribution Listed credit Mike Ferrell Hacking Lead Hacker & Project Manager DarkMage Original Hacking FFVI improvement patch GrayShadows Original Hacking Natural Ability Extension Patch, Golbez acting as normal magic learner hack, Spell learn rate hack HatZen08 Original Hacking Guest adder, Learnable rage, Step dance, Antimagic field, Resilient Morph, Even Gauge Patch angelo26 Original Hacking Names clean-up patch, Restored ability names, spell granting event command, flashback color in battl Leviathan Mist Original Hacking Battle speed up patch and fix, 255 hours patch Drakkhen Original Hacking Physical damage overflow fix patch Master ZED Original Hacking New game plus patch Lenophis Original Hacking Natural stat growth, new RNG patch assassin17 Original Hacking Random monster encounter fix patch Madsiur Original Hacking Most of ROTDS specific assembly coding (functionalities, additions, tweaks) Synchysi Original Hacking Half damage spell back row flag, always sprint hack, gain level command, Health to Miracle Edrin Original Hacking Palette change check for characters in WoR hack Lufia Original Hacking Step Mine / MP cost ASM hack James White Graphics Custom portraits / monster / esper sprites, WoB overworld tree, Elite Knight, Dragon King Poco Loco Graphics Most main characters and NPC sprites, a lot of monster re-colors Zeemis Graphics FFIV Meteor spell graphic, Rifle (Auto-crossbow replacement), custom sword “Destiny” Sutebenu Graphics A few sprites, Arc portrait, work on other portraits, Aerith, Opera Dress Tifa, Chained Tifa Dr.Blank Graphics Elite Knight graphics (portrait and sprite) Lijj Graphics Original Aurora portrait, and some help with the Onion Knight XolarDark Graphics Some spell animations Jackimus Music A good number of songs and compositions (see readme) Tsushiy Music Gave me permission to use any of his songs. (there’s 4) JCE3000GT Music A few song hacks from other games Lockirby Hacking WoB & WoR map design and hack Lord Envoy Script Editing/Revision Some original bosses and and the FFVI Advance Dragon battle scripts Poco Loco Script Editing/Revision A lot of dialogues chages and dialogue change suggestions Sutebenu Script Editing/Revision Polished some dialogues and made grammar fixes Magical Trevor Script Editing/Revision For his amazing grammar and syntax help Zozma Graphics Barberella (‘Purple Haired Girl’), Zigfreid, Vargas, Clyde DjinnandTonic Graphics Prinny graphics OBSailorStar Graphics Olbohn graphics FEOK Graphics Fusoya and Pirate sprites Sathka Graphics Hector (Old hooded man) sprite Eddie Lee Graphics Heartless sprite Koreki Graphics Bow Wow graphics Joshdammit Graphics Devil-Bat Girl sprite Christian Graphics Tifa sprite Merciroth Graphics Raditz and Saibamen graphics