Mobius Evolution

Mobius Evolution

HTML5|Mouse / Keyboard|Browser

How to Play Mobius Evolution

To play Mobius Evolution, simply wait for the game to load and follow the on-screen instructions. Most games on Tilted.rip use either your Mouse for navigation and action, or the WASD / Arrow Keys for movement.

If the game requires specific controls, they will usually be displayed in the game menu or during the first levels. You can use the Fullscreen button to get the best experience.

Mobius Evolution (Remastered) is a hack of Sonic the Hedgehog with new levels, gimmics, enemies and bosses by Abyssal Leopard. Characters The player will have a choice of playing between two characters – our beloved blue hedgehog, Sonic, or the serious and determined Blaze the Cat. Features New level layouts which stand out for their length. A brand new soundtrack based on ports from different video game music. Simple level art modifications. Something you can achieve by getting 50 rings and double-jumping, having achieved all six emeralds in the whole game. Reasonably advanced technical modifications Lots of things that won’t be mentioned for the player to discover by himself/herself. If we spoiled the whole thing, the fun would be ruined! Levels Golden Nature: Explore the beauty of the environment and enjoy the high speed and the enormous loop-de-loops. Uncharted Tide: An unexplored aquatic temple where the player will have to be extra careful with the amazing amount of traps the dictator has planned and set up to get you. Creepy Crypt: A dead land in the depths of darkness – you will most likely dread those ghosts! Neon Star: A vivid and colorful city where you get nothing but lots of fun. Oh, and stars, of course. Mad Parkland: This playful place is NUTS! Get crazy bouncing on bumpers and using pinball flippers. Egg Hell: The name of the zone is self-explanatory. Infilter yourself into Dr. Robotnik’s inferno, where you will either be shocked to death or burn your arse. Final Zone: Do I even have to explain this one? Staff/Credits:  Music: DynamiteSlash / Eduardo Knuckles / Mr. Moonshining, Cinossu (Final Boss theme) Beta testing (Level layouts): Natsumi / Green Snake, Ralakimus, NeoFusionBox, AsuharaMoon, Dan Beta testing (Real hardware): Ralakimus, JoenickROS, Adrian Gauna, Karate Cat (KCEXE) Artistic assistance: AsuharaMoon, GalliumGrant (for Uncharted Tide 3’s boss graphics) Programming assistance: HCKTROX, HPZMan Special Stage layout testing: Professor Neo Special Thanks: Bareirito, NewSonic, KingofHarts, The Ducks, and so many others