Sonic: Scorched Quest

Sonic: Scorched Quest

HTML5|Mouse / Keyboard|Browser

How to Play Sonic: Scorched Quest

To play Sonic: Scorched Quest, simply wait for the game to load and follow the on-screen instructions. Most games on Tilted.rip use either your Mouse for navigation and action, or the WASD / Arrow Keys for movement.

If the game requires specific controls, they will usually be displayed in the game menu or during the first levels. You can use the Fullscreen button to get the best experience.

Go on an brand new Adventure with Sonic. Few months after defeating Eggman in Metallic Madness, Sonic decided that he will go to South Island and see if everything is alright on it. Sonic: Scorched Quest is a sonic of Sonic the Hedgehog. Meanwhile, Eggman also returned to the island where he hides in his old base and plans how to conquer the world. He learns about the Flame Emeralds. Eggman decides that he will open a portal and get them. Eggman went to Green Hill to open a portal here. Unfortunately for him, nothing was happening. He tried a lot but all he got was more frustration. Enraged Eggman destroyed his machine. Suddenly a Flame Emerald has appeared and started moving slowly in Eggman’s direction. When Eggman grabbed the Emerald, fusion of his rage and the Emerald’s power caused that the entire island burnt down! Eggman took the emerald and escaped to his base very happy. When Sonic landed on the island he was shocked – everything was on fire! After a while he decided to go for new adventure and save the island once again! Features: * 6 out of 7 planned playable zones: Burning Hill Zone (completed), Roasting Marble Zone (completed), Flame Yard Zone (2 acts), Boiling Labyrinth Zone (completed), Fire Light Zone (2 acts) and Molten Brain Zone (2 acts) * Each zone consists of 3 acts and a boss act. Each act, except FYZ2, is finished with a mini-boss battle. * S3&K-inspired cutscenes in some places for storyline purposes. * 6 new Special Stages being a mix between Sonic 1 8-bit Bonus Stages and S2 ring collecting system, as well as other elements. Each stage, except the last one, has 3 sections. * Level select menu unlocked after entering a cheat (enter Knuckles in Sonic 2 cheat while holding A) then A+Start. In level select, select a sound between 00 and 05, to play a specific Special Stage. The cheat won’t work in final version. * New soundtrack with songs made by LuigiXHero (many ports), Bakayote (original compositions including the title and intro theme) and me, Painto (I’ve made MBZ1 songs aswell as some unused (in this build) songs). They aren’t perfect, but we tried our best to don’t make your ears bleed :P * Other features left to you to discover during gameplay. Credits: These will fully appear in final release, rights to used tools and things belong to their official authors and weren’t made by us. Layouts: Painto, Abyssal Leopard (FLZ1&2; MBZ2), AsuharaMoon (FYZ2) Bosses: Painto Music: LuigiXHero, Bakayote, Painto Additional art: Spriters Resource, AsuharaMoon, Abyssal Leopard Additional coding: Painto, AsuharaMoon Special thanks: ASH – final betatesting